Hello, I'm Emily Pan
& today I've got two things on my mind:

studio (experimental)


A gamified household gardening app.
This project began as an exploration of physical computing and our use of the internet of things to augment our day-to-day lives. With this app, users are encouraged to care for their plants while receiving rewards for doing so.

Use case: Emily, for example, loves houseplants but has a knack for killing them. Luckily, she is always attached to her phone. So when Henry the houseplant is running low on water, a notification pops up on her home screen, and with a click of a button she can water Henry via a physical device attached to the plant. Keeping a plant healthy for a long time unlocks new recipes or information on the species.


Home Screen


Sprout Detection